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numerics
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3D Cartesian scalar grid backed by num::Vector storage. More...
Go to the source code of this file.
Classes | |
| class | num::Grid3D |
Namespaces | |
| namespace | num |
3D Cartesian scalar grid backed by num::Vector storage.
Flat layout: idx = k*ny*nx + j*nx + i (x is fastest, z is slowest) Used by the field physics module for Poisson/diffusion solves.
Definition in file grid3d.hpp.