|
numerics
|
SPH smoothing kernels for 3D WCSPH — delegates to num::SPHKernel<3>. More...
#include "spatial/sph_kernel.hpp"Go to the source code of this file.
Classes | |
| struct | physics::Kernel3D |
Namespaces | |
| namespace | physics |
SPH smoothing kernels for 3D WCSPH — delegates to num::SPHKernel<3>.
The implementation lives in include/spatial/sph_kernel.hpp. This file keeps the Kernel3D:: API used by the 3D backends unchanged.
Definition in file kernel3d.hpp.