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| void | init (Vector3 src, Vector3 target, float temp, float spd, float half_angle) |
| |
| void | emit (physics::FluidSolver3D &solver, int count, int max_particles=1800) const |
| |
| Vector3 | pos () const |
| |
Definition at line 70 of file main.cpp.
◆ emit()
◆ init()
| void Hose::init |
( |
Vector3 |
src, |
|
|
Vector3 |
target, |
|
|
float |
temp, |
|
|
float |
spd, |
|
|
float |
half_angle |
|
) |
| |
|
inline |
◆ pos()
| Vector3 Hose::pos |
( |
| ) |
const |
|
inline |
◆ active
| bool Hose::active = false |
◆ cone_half
◆ dir
◆ perp_u
◆ perp_v
◆ source
◆ speed
◆ temperature
The documentation for this struct was generated from the following file:
- /home/runner/work/numerics/numerics/apps/fluid_sim_3d/main.cpp